Updates have been very sparse over the past few months, due in large part to having a baby! But I’m finally getting back into the groove of game-deving in my spare time.
My new project – a driving game code-named “Rosso” – continues progress. To prove that, here is a screenshot showing off some random color palettes:
In other news, I’ve also been developing a long-needed update to Flatiron. I’ve gotten primarily 2 complaints from players – the game lacks depth and the controls don’t work well. Both of those will be addressed in this update which I will talk about in a future post. Plus I’ve also improved a bunch of other little things.
Lastly, I have a third game project in the works, but that’s so early in development, it’s not worth going into any more detail. But I look to be very busy in the coming few months!